Threat Dictionary
45 free entries from the four Pillars and the Tech & Security Guide — grooming, sextortion, doxxing, phishing, spyware and more, explained for parents.
Every threat the Digital Guardians Safety System covers — the 35 chapters of the four Pillars and the ten technical chapters of the Tech & Security Guide — each with its target age range and plain-English definition, plus the learning objective where the chapter states one: the opening of every chapter, free to read. The full chapter (warning signs, prevention, the words to say, the settings to change) is in the book.
- Digital Consent & Boundaries (ages 8–18) — Violation of digital consent means someone shares your photos, videos, messages, or personal information without your clear agreement, or pressures you into…
- Safety in Digital Friendships (ages 8–18) — The main threat is deceptive or harmful relationships formed online. This includes grooming (when someone builds trust to exploit a child), cyberbullying by…
- Reputation & Permanence (ages 10–18) — Digital permanence means anything put online can stay accessible forever. Inappropriate posts, privacy missteps, or just careless comments can come back…
- Safe Posting (ages 5–7) — Oversharing is the casual disclosure of personal information through photos, captions, geotags, or videos. Even a single innocent post can leak a child's…
- Privacy & Consent (ages 8–12) — Privacy threats in the digital world involve the exposure of personal data or images without proper safeguards or permission. Children may overshare details…
- Digital Risk Literacy (ages 9–12) — Digital risk literacy refers to the knowledge and skills needed to stay safe online. Without it, children are vulnerable to misinformation, phishing, and…
- Catfishing (ages 11–18) — Catfishing is when someone creates a fake online identity to deceive others, often to gain trust for exploitative purposes. The catfisher might pretend to be…
- Digital Kidnapping (ages All ages) — Digital kidnapping is a form of online identity theft where someone takes a minor’s photos or personal data from the internet and pretends the child is their…
- AI Voice/Face Cloning (ages 8–10) — AI Voice Cloning is the use of artificial intelligence to analyze recordings of a person’s voice and create new audio that sounds exactly like that person. In…
- Peer Pressure (ages 10–18) — Peer pressure is the influence from friends or age-mates to behave in certain ways – it can be positive or negative. Negative peer pressure makes a child feel…
- Online Dares (ages 10–17) — Online dares (viral challenges) are tasks or stunts circulated on the internet, often via social media or video platforms, that encourage people (usually…
- Exploitation in Gaming (ages 7–16) — Predators may pose as fellow gamers (often pretending to be kids or teens) to befriend a child over time. Through chat and voice communication, they build…
- Forced Livestreaming (ages 10–17) — Forced livestreaming is a form of online coercion where a child is manipulated or blackmailed into broadcasting live video of themselves engaging in harmful…
- Stranger Danger Online (ages 8–13) — Digital stranger danger refers to the risks children face from unknown individuals online. Just as with strangers in real life, not everyone on the internet…
- Dating Safety (ages 13–18) — With the rise of social media, chat rooms, and teen dating apps, strangers can easily reach out to teens by pretending to be peers. A predator might pose as a…
- Sextortion Prevention (ages 12–16) — Sextortion is a form of online sexual blackmail. It occurs when someone (often posing as a peer) tricks a child into sending explicit photos or videos, then…
- Live Streaming Safety (ages 12–16) — Live streaming allows users to broadcast video in real time. While it can be fun, it also brings risks. As a viewer, children might accidentally see explicit…
- Online Grooming (ages 10–16) — Online grooming is a form of exploitation where an adult (or older teen) builds a relationship with a minor online to gain their trust for the purpose of…
- Sextortion (ages 12–18) — Sextortion (short for “sexual extortion”) is a serious cybercrime where someone threatens to share your private sexual images or information unless you give…
- Spyware on Devices (ages 11–18) — Spyware is malicious software designed to secretly invade a device and steal information or monitor activity. It can log keystrokes, capture screenshots…
- Location Tracking (ages 10–18) — Digital Tracking through Apps/Services: Many smartphone apps, social networks, and games collect or share location data. If a child shares their live location…
- Hidden Recording Apps (ages All ages) — Hidden recording apps are stealthy programs that disguise themselves as normal apps (like games, messaging, or utility tools) while secretly recording audio…
- QR Code Attacks (ages 10–18) — A QR code is that square barcode you scan with your phone to open a link or information. While QR codes themselves are just tools, attackers exploit them by…
- Public Wi-Fi Traps (ages All ages) — Public Wi-Fi Traps refer to the various risks one faces when connecting to the internet via open or public wireless networks (like those in coffee shops…
- First Phone Setup (ages 10–14) — Uncontrolled phone access can open the door to multiple digital threats. A first phone isn’t just a device for calls— it’s a portal to the internet, social…
- Smart TV Restrictions (ages 4–14) — A smart TV is an internet-connected television with apps (YouTube, Netflix, Twitch, etc.) and often a web browser. This connectivity brings risks similar to a…
- Watch/Tracker Safety (ages 5–12) — Many kids’ smart watches allow calls or texts. If not properly secured, strangers or predators could contact the child through the watch (e.g., by obtaining…
- Blackmail Recovery (ages 12–18) — In a digital context, blackmail is a form of extortion where someone threatens to reveal embarrassing or sensitive information, images, or video unless their…
- What To Do Immediately (ages All ages) — “What To Do Immediately” is not a single threat, but rather a critical protective strategy. It refers to the first actions taken right after discovering a…
- Evidence Preservation (ages 14–16) — Evidence Preservation in the digital safety realm means retaining and protecting any digital information that could serve as proof of wrongdoing or could be…
- Rebuilding Confidence (ages 11–17) — This module addresses the harm caused by digital harassment or repeated online negativity that erodes a child’s self-esteem. For example, persistent…
- Doxxing (ages 14–16) — Doxxing is a type of online harassment where an individual’s private personal information is publicly exposed without their consent, typically with malicious…
- Reporting Protocols (ages 8–18) — Reporting protocols refer to the formal process used when a child encounters online misconduct that must be escalated to adults or authorities. This includes…
- Student Intervention (ages 11–18) — Student intervention refers to the actions that a child or teen can take to respond to peers’ unsafe or harmful online experiences. The “threats” here include…
- Family Communication Systems (ages 8–14) — When family communication breaks down – for example, parents and children aren’t talking or there is high conflict – kids become isolated and vulnerable.…
- Operating Systems, Updates, and Permissions (ages 8-10, 11-13, 14-18) — An operating system is the core software that runs a device and manages everything else on it - apps, accounts, storage, network access, and security…
- Authentication, Passwords, MFA, and Account Recovery (ages 8-10, 11-13, 14-18) — Authentication risk is the danger that the wrong person gains access to an account, or that the real user loses access and cannot recover quickly. In family…
- Phishing, Scams, Bots, and Social Engineering (ages 5-7, 8-10, 11-13, 14-18) — Phishing and social engineering are attempts to manipulate people into giving up information, money, access, or cooperation by pretending to be trustworthy…
- Cloud Storage, Backups, and Recovery (ages 5-7, 8-10, 11-13, 14-18) — Cloud storage means files or data are stored on a remote service connected to an account. Sync keeps the same information aligned across devices. Backup…
- How Devices Connect and Communicate (ages 8-10, 11-13, 14-18) — This chapter’s “threat” is not one single bad actor. It is connectivity confusion: the gap between what users think a device is doing and what it is actually…
- Home Network and Wi-Fi Basics (ages 8-10, 11-13, 14-18) — This chapter's threat is network trust confusion: assuming that any network with bars, a familiar-looking name, or working internet is automatically safe.…
- App Permissions, Privacy Defaults, and Account Hardening (ages 8-10, 11-13, 14-18) — App permissions are the approvals a device, browser, or service asks for before using sensitive features or data such as camera, microphone, location…
- Family Device Governance and Security Audits (ages 8-10, 11-13, 14-18) — This chapter's threat is governance drift: the gradual breakdown of ownership, permissions, and safety rules across household devices and accounts. Drift…
- Safe Browsing, Downloads, Links, and QR Code Safety (ages 8-10, 11-13, 14-18) — Safe browsing failures happen when a person opens a page, file, or code path without checking whether the source is trustworthy, whether the browser is…
- Household Technical Capstone and Family Security Response Plan (ages 8-10, 11-13, 14-18) — The threat in this chapter is response failure: the gap between knowing digital safety matters and being able to act correctly when a real incident happens.…